weatherless...................74.26701% offense.......................39.93230% balance.......................30.96332% hyperoffense..................12.38660% stall.........................10.66021% hail.......................... 9.11552% sun........................... 6.80750% sand.......................... 6.70425% semistall..................... 6.05756% voltturn...................... 6.02197% rain.......................... 4.41274% trickroom..................... 3.71343% multiweather.................. 1.24667% hailoffense................... 1.08349% sandstall..................... 0.76942% monotype...................... 0.64337% rainoffense................... 0.39027% sunoffense.................... 0.30209% choice........................ 0.26937% sunstall...................... 0.11741% monorock...................... 0.10094% monobug....................... 0.08345% mononormal.................... 0.08219% monosteel..................... 0.06081% monofire...................... 0.04484% sandoffense................... 0.04165% dragmag....................... 0.03879% monograss..................... 0.03592% monoice....................... 0.03448% monofighting.................. 0.03215% monowater..................... 0.03044% monodragon.................... 0.02646% tricksun...................... 0.02597% monoelectric.................. 0.02398% monodark...................... 0.02202% monopsychic................... 0.02023% tailwind...................... 0.01391% monofairy..................... 0.01323% trickrain..................... 0.01192% monoghost..................... 0.01049% monopoison.................... 0.00883% monoground.................... 0.00837% monoflying.................... 0.00505% trickhail..................... 0.00441% hailstall..................... 0.00362% gravity....................... 0.00343% allweather.................... 0.00184% rainstall..................... 0.00098% tricksand..................... 0.00049% trapper....................... 0.00025% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.133) -2.0| |###### -1.0|########################### |############################ 0.0|############################## |#################### +1.0|############ |####### +2.0|### |#### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.70%