weatherless...................90.87786% offense.......................48.69511% balance.......................31.97269% hyperoffense..................16.01801% voltturn...................... 6.28084% sand.......................... 3.30740% rain.......................... 3.27203% semistall..................... 2.36521% hail.......................... 1.29754% sun........................... 1.25306% stall......................... 0.94899% choice........................ 0.89418% trickroom..................... 0.78195% rainoffense................... 0.75236% sunoffense.................... 0.24526% monotype...................... 0.20008% hailoffense................... 0.15784% sandoffense................... 0.13770% tailwind...................... 0.05259% dragmag....................... 0.04756% monofighting.................. 0.03959% monowater..................... 0.01799% gravity....................... 0.01722% monofire...................... 0.01440% monoground.................... 0.01356% monobug....................... 0.01114% monodark...................... 0.01100% monorock...................... 0.01084% monograss..................... 0.01084% monoice....................... 0.00983% monopsychic................... 0.00905% monopoison.................... 0.00892% monoelectric.................. 0.00848% monoflying.................... 0.00831% multiweather.................. 0.00790% monosteel..................... 0.00767% monoghost..................... 0.00749% monofairy..................... 0.00716% trickhail..................... 0.00713% monodragon.................... 0.00340% mononormal.................... 0.00148% rainstall..................... 0.00001% hailstall..................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.299) -2.0|####### |#### -1.5|##### |######## -1.0|############# |################ -0.5|###################### |######################### 0.0|############################## |################### +0.5|########### |####### +1.0|#### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%