weatherless...................71.33968% offense.......................64.67789% balance.......................25.00000% sun...........................12.44510% rain..........................10.06589% hyperoffense.................. 5.12445% hail.......................... 5.01464% semistall..................... 4.02635% trickroom..................... 3.36750% sand.......................... 2.15959% monotype...................... 1.46413% stall......................... 1.17130% multiweather.................. 0.91508% tailwind...................... 0.73206% sunoffense.................... 0.73206% voltturn...................... 0.54905% batonpass..................... 0.32943% monowater..................... 0.25622% rainoffense................... 0.25622% choice........................ 0.25622% monopsychic................... 0.18302% monoground.................... 0.18302% monofire...................... 0.18302% monograss..................... 0.14641% rainstall..................... 0.14641% monopoison.................... 0.10981% tricksun...................... 0.10981% trapper....................... 0.10981% monoflying.................... 0.10981% mononormal.................... 0.10981% sandoffense................... 0.07321% monosteel..................... 0.07321% hailoffense................... 0.07321% monobug....................... 0.03660% monofighting.................. 0.03660% monoghost..................... 0.03660% monofairy..................... 0.03660% Stalliness (mean: -0.178) |# -1.5| |### -1.0|########## |################ -0.5|############################## |####################### 0.0|############### |############# +0.5|###### |###### +1.0|###### |## +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.75%