weatherless...................66.51473% offense.......................48.98260% balance.......................35.31195% rain..........................18.27260% semistall.....................14.03533% sun...........................11.69251% trickroom..................... 5.21467% hail.......................... 3.48595% stall......................... 0.93808% rainstall..................... 0.89542% hyperoffense.................. 0.73205% choice........................ 0.54872% monotype...................... 0.54753% monoflying.................... 0.53609% batonpass..................... 0.46817% tailwind...................... 0.35016% sunoffense.................... 0.28178% sand.......................... 0.03545% rainoffense................... 0.01582% voltturn...................... 0.01081% monograss..................... 0.00857% multiweather.................. 0.00125% monofire...................... 0.00109% hailoffense................... 0.00107% monopoison.................... 0.00102% trapper....................... 0.00074% monoground.................... 0.00066% monopsychic................... 0.00011% sandoffense................... 0.00001% monowater..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.067) | -1.5| | -1.0|### |############################## -0.5|##### |###### 0.0|############## |###################### +0.5|######## |##### +1.0|########## |#### +1.5|## | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.91%