weatherless...................81.56559% offense.......................45.90772% balance.......................35.37870% hail..........................11.78370% hyperoffense..................11.49380% semistall..................... 4.31161% rain.......................... 3.31999% voltturn...................... 3.19191% stall......................... 2.90815% sand.......................... 1.81453% sun........................... 1.73017% hailoffense................... 1.48782% trickroom..................... 1.19409% monotype...................... 0.76999% rainoffense................... 0.51767% choice........................ 0.47396% multiweather.................. 0.19940% sunoffense.................... 0.19020% tailwind...................... 0.17639% gravity....................... 0.15032% mononormal.................... 0.14341% monoice....................... 0.12577% monobug....................... 0.11197% hailstall..................... 0.08283% monopoison.................... 0.07286% monoflying.................... 0.06595% monofire...................... 0.05675% monorock...................... 0.05215% monograss..................... 0.04832% monoelectric.................. 0.04218% monodark...................... 0.03451% sandoffense................... 0.03298% monoghost..................... 0.02377% sandstall..................... 0.02224% monowater..................... 0.02147% trickhail..................... 0.01841% monofighting.................. 0.01764% monopsychic................... 0.01611% dragmag....................... 0.00767% monodragon.................... 0.00767% monoground.................... 0.00690% rainstall..................... 0.00690% tricksun...................... 0.00614% monofairy..................... 0.00460% monosteel..................... 0.00307% trapper....................... 0.00307% Stalliness (mean: -0.096) -2.0|# |## -1.5|#### |########### -1.0|############# |################### -0.5|######################## |############################## 0.0|############################ |######################## +0.5|################# |############ +1.0|######## |#### +1.5|## |# +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%