weatherless...................91.62648% offense.......................47.64096% balance.......................31.02518% hyperoffense..................18.12678% voltturn...................... 9.43321% rain.......................... 3.33761% sun........................... 3.02863% semistall..................... 2.36789% hail.......................... 1.97779% choice........................ 0.88787% stall......................... 0.83920% rainoffense................... 0.74554% monotype...................... 0.62387% sunoffense.................... 0.55381% trickroom..................... 0.40706% hailoffense................... 0.28391% tailwind...................... 0.11209% monobug....................... 0.11061% monofighting.................. 0.10766% monoelectric.................. 0.07669% sand.......................... 0.06489% monofire...................... 0.05752% monoice....................... 0.04646% monopsychic................... 0.04277% monoflying.................... 0.04130% monograss..................... 0.03761% multiweather.................. 0.03540% monowater..................... 0.03097% monodark...................... 0.02802% mononormal.................... 0.02655% trickhail..................... 0.02434% monopoison.................... 0.02212% dragmag....................... 0.02212% monoghost..................... 0.02139% monofairy..................... 0.01917% monosteel..................... 0.01844% monorock...................... 0.01549% monodragon.................... 0.01401% monoground.................... 0.00664% gravity....................... 0.00590% sandoffense................... 0.00369% sunstall...................... 0.00147% hailstall..................... 0.00147% Stalliness (mean: -0.309) -2.0|#### |#### -1.5|########## |############## -1.0|#################### |######################### -0.5|############################# |############################## 0.0|########################### |######################## +0.5|################### |########## +1.0|###### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%