weatherless...................94.40784% offense.......................37.47833% balance.......................34.71290% hyperoffense..................23.57152% voltturn......................11.34880% semistall..................... 3.02382% rain.......................... 2.74670% hail.......................... 1.57028% sun........................... 1.27007% stall......................... 1.21343% rainoffense................... 0.85576% choice........................ 0.73331% hailoffense................... 0.38802% sunoffense.................... 0.26699% monotype...................... 0.19531% trickroom..................... 0.18968% monofighting.................. 0.03793% monobug....................... 0.02903% monofairy..................... 0.02332% tailwind...................... 0.02285% monofire...................... 0.01495% monoflying.................... 0.01449% monodragon.................... 0.01197% monodark...................... 0.01102% mononormal.................... 0.00969% sand.......................... 0.00894% monograss..................... 0.00709% monopoison.................... 0.00673% monorock...................... 0.00624% monopsychic................... 0.00445% monoground.................... 0.00433% monosteel..................... 0.00422% multiweather.................. 0.00383% trickhail..................... 0.00377% monowater..................... 0.00363% monoice....................... 0.00315% dragmag....................... 0.00242% monoghost..................... 0.00228% monoelectric.................. 0.00202% sandoffense................... 0.00022% sunstall...................... 0.00000% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.305) -2.0|############ |######## -1.5|################# |################# -1.0|###################### |######################## -0.5|########################### |######################### 0.0|########################### |############################## +0.5|########################## |############### +1.0|############## |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.37%