weatherless...................86.19628% offense.......................49.18999% hyperoffense..................26.56313% balance.......................16.39443% voltturn...................... 9.33191% rain.......................... 7.31022% stall......................... 4.27768% semistall..................... 3.57478% monotype...................... 3.45428% hail.......................... 3.17312% rainoffense................... 2.65765% sun........................... 2.57063% monowater..................... 1.70036% monopoison.................... 1.01754% sand.......................... 0.83010% trickroom..................... 0.58241% hailoffense................... 0.50877% monobug....................... 0.16736% sunoffense.................... 0.12050% sandoffense................... 0.10711% choice........................ 0.09372% monodark...................... 0.09372% mononormal.................... 0.09372% tailwind...................... 0.08703% monofairy..................... 0.08703% multiweather.................. 0.08033% monopsychic................... 0.06694% monosteel..................... 0.04686% monoground.................... 0.04686% sandstall..................... 0.04017% monofighting.................. 0.04017% monofire...................... 0.04017% monoghost..................... 0.03347% monoice....................... 0.03347% sunstall...................... 0.02008% monodragon.................... 0.01339% monograss..................... 0.00669% dragmag....................... 0.00669% monoflying.................... 0.00669% Stalliness (mean: -0.414) |### -1.5|########## |################## -1.0|############################## |########################### -0.5|##################### |################# 0.0|############### |######### +0.5|####### |#### +1.0|### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.57%