weatherless...................84.97126% offense.......................50.65492% hyperoffense..................28.87572% balance.......................13.79367% voltturn......................11.14613% rain.......................... 9.35633% stall......................... 4.19230% monotype...................... 3.84136% rainoffense................... 3.65333% semistall..................... 2.48338% sun........................... 2.48135% hail.......................... 2.47907% monowater..................... 2.13825% monopoison.................... 1.00424% sand.......................... 0.85289% trickroom..................... 0.58997% hailoffense................... 0.40644% monobug....................... 0.26537% multiweather.................. 0.14090% sunoffense.................... 0.12731% sandoffense................... 0.11112% monopsychic................... 0.10586% monodark...................... 0.10024% tailwind...................... 0.07843% mononormal.................... 0.05510% choice........................ 0.05091% monosteel..................... 0.04133% monoground.................... 0.03251% monofighting.................. 0.03220% monofire...................... 0.02598% monofairy..................... 0.01930% monoice....................... 0.01615% monoghost..................... 0.01263% monodragon.................... 0.01223% sunstall...................... 0.00974% sandstall..................... 0.00947% monograss..................... 0.00455% dragmag....................... 0.00455% monoflying.................... 0.00455% Stalliness (mean: -0.482) |### -1.5|######### |################### -1.0|############################## |########################### -0.5|#################### |############### 0.0|############ |####### +0.5|##### |### +1.0|### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.61%