weatherless...................80.90224% offense.......................53.81492% hyperoffense..................33.47618% rain..........................14.45809% voltturn......................11.32909% balance....................... 8.80926% monotype...................... 5.35285% rainoffense................... 5.19928% monowater..................... 3.75614% stall......................... 2.68253% sun........................... 2.13908% hail.......................... 1.72379% semistall..................... 1.21712% sand.......................... 1.02814% monopoison.................... 0.77733% monobug....................... 0.61708% trickroom..................... 0.37291% multiweather.................. 0.25134% hailoffense................... 0.21450% monopsychic................... 0.11376% sandoffense................... 0.09273% tailwind...................... 0.05763% sunoffense.................... 0.04976% monodark...................... 0.03654% monofighting.................. 0.02544% monosteel..................... 0.01161% mononormal.................... 0.00886% monoice....................... 0.00608% sandstall..................... 0.00196% choice........................ 0.00022% monoghost..................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.633) |### -1.5|######## |#################### -1.0|############################## |########################### -0.5|###################### |############ 0.0|######### |#### +0.5|## |# +1.0|# |# +1.5|# | +2.0|# |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.70%