weatherless...................83.58742% offense.......................57.35488% hyperoffense..................33.36380% rain..........................13.44885% monotype...................... 9.63342% voltturn...................... 9.03481% monowater..................... 7.72176% balance....................... 6.98764% rainoffense................... 2.60013% monobug....................... 1.44897% sun........................... 1.36194% stall......................... 1.35712% semistall..................... 0.93656% sand.......................... 0.85338% hail.......................... 0.77972% monopoison.................... 0.38948% trickroom..................... 0.13686% hailoffense................... 0.05691% tailwind...................... 0.05235% monodark...................... 0.04302% multiweather.................. 0.03130% sunoffense.................... 0.03064% sandoffense................... 0.02453% monofighting.................. 0.01317% monopsychic................... 0.01278% monoice....................... 0.00300% mononormal.................... 0.00090% monosteel..................... 0.00034% sandstall..................... 0.00017% choice........................ 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.668) |## -1.5|##### |#################### -1.0|############################## |######################### -0.5|############################ |########### 0.0|####### |## +0.5|# |# +1.0|# | +1.5|# | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%