weatherless...................80.28438% offense.......................41.88764% balance.......................30.39250% hyperoffense..................19.00512% sand..........................10.93144% voltturn...................... 8.02387% semistall..................... 6.68880% hail.......................... 4.60730% rain.......................... 2.22323% sun........................... 2.09937% stall......................... 2.02593% sandstall..................... 0.88915% hailoffense................... 0.88145% trickroom..................... 0.85624% monotype...................... 0.64981% choice........................ 0.44338% rainoffense................... 0.21840% sandoffense................... 0.21343% monowater..................... 0.20909% monodark...................... 0.14527% multiweather.................. 0.14493% monoice....................... 0.13746% sunoffense.................... 0.08601% monofighting.................. 0.04333% monofire...................... 0.03208% monoelectric.................. 0.02744% monobug....................... 0.02139% monopsychic................... 0.01489% mononormal.................... 0.00632% monofairy..................... 0.00552% monopoison.................... 0.00465% tailwind...................... 0.00286% monoground.................... 0.00246% monoflying.................... 0.00094% monoghost..................... 0.00030% monograss..................... 0.00014% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.198) -2.0|## |### -1.5|####### |############## -1.0|######################### |###################### -0.5|######################## |##################### 0.0|############################## |########################### +0.5|###################### |###### +1.0|################ |### +1.5|## |# +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.44%