weatherless...................78.42384% offense.......................51.28031% balance.......................33.12205% hyperoffense..................10.70919% sand..........................10.59297% voltturn...................... 9.48675% hail.......................... 5.36514% rain.......................... 3.68608% semistall..................... 2.76907% stall......................... 2.11939% sun........................... 1.99530% hailoffense................... 1.38785% sandstall..................... 1.06436% choice........................ 0.68690% trickroom..................... 0.59978% monotype...................... 0.27436% monodark...................... 0.19717% sandoffense................... 0.08863% rainoffense................... 0.08483% multiweather.................. 0.06333% monowater..................... 0.02802% sunoffense.................... 0.01998% monoice....................... 0.01767% monobug....................... 0.01527% monofire...................... 0.00811% monoelectric.................. 0.00435% monopsychic................... 0.00132% monofairy..................... 0.00096% mononormal.................... 0.00082% tailwind...................... 0.00042% monoground.................... 0.00034% monopoison.................... 0.00022% monoflying.................... 0.00009% monofighting.................. 0.00003% monoghost..................... 0.00001% monograss..................... 0.00001% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.074) -2.0| |# -1.5|## |### -1.0|####### |##### -0.5|###### |####### 0.0|############################## |################# +0.5|####### |## +1.0|## |## +1.5| |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 1.06%