monotype......................100.00000% monoghost.....................100.00000% weatherless...................98.77375% offense.......................65.66301% hyperoffense..................25.75316% balance....................... 8.50939% rain.......................... 0.82183% rainoffense................... 0.34824% sun........................... 0.34786% trickroom..................... 0.31261% voltturn...................... 0.21035% semistall..................... 0.07445% batonpass..................... 0.07122% sand.......................... 0.05764% sunoffense.................... 0.05740% monofire...................... 0.02621% gravity....................... 0.01277% tailwind...................... 0.00977% sandoffense................... 0.00257% tricksand..................... 0.00257% monopoison.................... 0.00244% multiweather.................. 0.00108% Stalliness (mean: -0.671) |# -1.6|#### |########### -1.2|################## |############################# -0.8|############################## |############################## -0.4|########################## |################# 0.0|########### |##### +0.4|#### |# +0.8|# more negative = more offensive, more positive = more stall one # = 0.53%