weatherless...................66.17429% offense.......................55.35507% balance.......................23.27028% rain..........................18.38542% hyperoffense..................17.37203% sun...........................11.71326% hail.......................... 3.70575% voltturn...................... 3.32373% sand.......................... 2.85961% multiweather.................. 2.81095% monotype...................... 2.51142% rainoffense................... 2.50078% semistall..................... 2.45098% stall......................... 1.55163% choice........................ 1.27377% trickroom..................... 1.27035% sunoffense.................... 0.70968% hailoffense................... 0.46146% monoghost..................... 0.35579% monodragon.................... 0.34552% sandoffense................... 0.33868% trickrain..................... 0.29611% monowater..................... 0.27406% monoice....................... 0.20184% monobug....................... 0.15927% monodark...................... 0.14634% monograss..................... 0.14634% monofire...................... 0.14368% monofighting.................. 0.14330% monofairy..................... 0.13722% tailwind...................... 0.13570% monoflying.................... 0.12430% monosteel..................... 0.10681% sunstall...................... 0.10491% tricksun...................... 0.10453% mononormal.................... 0.10339% monoelectric.................. 0.09161% monopsychic................... 0.08857% monoground.................... 0.08287% trapper....................... 0.06842% monorock...................... 0.05588% rainstall..................... 0.04409% monopoison.................... 0.04143% dragmag....................... 0.03383% sandstall..................... 0.02889% trickhail..................... 0.01444% gravity....................... 0.00684% hailstall..................... 0.00570% tricksand..................... 0.00494% allweather.................... 0.00190% Stalliness (mean: -0.350) -2.0|# |# -1.5|####### |############## -1.0|###################### |############################# -0.5|############################## |######################### 0.0|################### |############### +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%