weatherless...................63.23694% offense.......................52.38436% balance.......................24.44935% rain..........................21.62319% hyperoffense..................18.09805% sun...........................13.22871% voltturn...................... 3.60702% hail.......................... 3.28572% rainoffense................... 3.06717% multiweather.................. 3.06286% semistall..................... 2.98109% stall......................... 2.08715% trickroom..................... 1.74881% sand.......................... 1.70517% monotype...................... 1.37848% choice........................ 1.30659% sunoffense.................... 0.69626% trickrain..................... 0.45906% hailoffense................... 0.42817% monoghost..................... 0.29527% sandoffense................... 0.22273% monodragon.................... 0.15830% monoice....................... 0.15740% sunstall...................... 0.14649% tricksun...................... 0.14528% monowater..................... 0.12442% monofairy..................... 0.10207% tailwind...................... 0.09999% monofire...................... 0.07092% mononormal.................... 0.06350% monodark...................... 0.06327% rainstall..................... 0.06277% monograss..................... 0.05989% monosteel..................... 0.05481% monofighting.................. 0.05450% monobug....................... 0.04837% monoflying.................... 0.04733% monoelectric.................. 0.04670% monoground.................... 0.03623% dragmag....................... 0.02947% monopsychic................... 0.02720% sandstall..................... 0.02603% monopoison.................... 0.02296% trickhail..................... 0.01283% gravity....................... 0.00826% monorock...................... 0.00581% hailstall..................... 0.00458% tricksand..................... 0.00283% trapper....................... 0.00108% allweather.................... 0.00007% Stalliness (mean: -0.315) -2.0| |# -1.5|######## |################ -1.0|####################### |############################# -0.5|############################## |########################## 0.0|#################### |################ +0.5|############## |######### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%