weatherless...................62.09541% offense.......................44.74487% balance.......................26.42875% rain..........................25.27350% hyperoffense..................20.32573% sun...........................14.34481% rainoffense................... 4.41314% semistall..................... 4.34318% stall......................... 4.15747% multiweather.................. 3.49607% voltturn...................... 3.38743% trickroom..................... 2.77827% choice........................ 1.43003% hail.......................... 1.24342% sunoffense.................... 0.65045% trickrain..................... 0.63766% sand.......................... 0.54873% monotype...................... 0.23637% sunstall...................... 0.19846% hailoffense................... 0.19529% tricksun...................... 0.16121% rainstall..................... 0.12577% sandoffense................... 0.04847% tailwind...................... 0.04477% monoghost..................... 0.04275% monoice....................... 0.04042% monopoison.................... 0.02449% dragmag....................... 0.02073% monodragon.................... 0.02005% monofairy..................... 0.01554% monowater..................... 0.01426% monosteel..................... 0.01378% monofire...................... 0.01291% trickhail..................... 0.00984% sandstall..................... 0.00891% monofighting.................. 0.00843% monoelectric.................. 0.00771% monodark...................... 0.00736% monoflying.................... 0.00717% monoground.................... 0.00691% mononormal.................... 0.00673% monograss..................... 0.00582% monobug....................... 0.00554% monopsychic................... 0.00191% hailstall..................... 0.00100% gravity....................... 0.00081% tricksand..................... 0.00028% monorock...................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.227) -2.0| |## -1.5|########## |####################### -1.0|########################## |############################ -0.5|############################## |########################### 0.0|###################### |#################### +0.5|################## |########### +1.0|####### |###### +1.5|## |### +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%