weatherless...................81.72796% offense.......................44.60164% balance.......................33.70956% voltturn......................16.70990% hyperoffense..................15.83950% rain.......................... 8.81415% sand.......................... 6.44789% semistall..................... 3.95209% sun........................... 2.82355% stall......................... 1.89721% rainoffense................... 1.27699% choice........................ 0.72798% trickroom..................... 0.64501% monotype...................... 0.62435% sandoffense................... 0.54042% sunoffense.................... 0.49290% tailwind...................... 0.42725% hail.......................... 0.41931% multiweather.................. 0.21299% sandstall..................... 0.15370% monowater..................... 0.08631% monograss..................... 0.07026% monofighting.................. 0.06247% monodragon.................... 0.05929% mononormal.................... 0.05150% monoghost..................... 0.04705% monoground.................... 0.04403% hailoffense................... 0.03783% monopoison.................... 0.03719% monodark...................... 0.03576% monofire...................... 0.03497% dragmag....................... 0.03179% monobug....................... 0.02972% monoelectric.................. 0.02734% monoflying.................... 0.02289% monofairy..................... 0.01812% monopsychic................... 0.01558% monosteel..................... 0.01462% tricksand..................... 0.01351% rainstall..................... 0.01256% monorock...................... 0.01192% monoice....................... 0.01033% gravity....................... 0.01017% trickrain..................... 0.00397% allweather.................... 0.00286% sunstall...................... 0.00254% hailstall..................... 0.00159% trapper....................... 0.00143% trickhail..................... 0.00079% Stalliness (mean: -0.195) -2.0|#### |#### -1.5|####### |############ -1.0|################# |##################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|################## |############## +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%