weatherless...................81.95101% offense.......................42.65663% balance.......................35.07633% voltturn......................18.76163% hyperoffense..................15.89198% rain.......................... 9.12548% sand.......................... 6.28064% semistall..................... 4.30338% sun........................... 2.48202% stall......................... 2.07169% rainoffense................... 1.38177% choice........................ 0.74482% trickroom..................... 0.73997% sandoffense................... 0.51345% sunoffense.................... 0.43691% tailwind...................... 0.40173% monotype...................... 0.36828% hail.......................... 0.30411% sandstall..................... 0.14487% multiweather.................. 0.13940% monowater..................... 0.06009% monofighting.................. 0.05661% monodragon.................... 0.04201% hailoffense................... 0.03933% monopoison.................... 0.03064% dragmag....................... 0.02765% monoghost..................... 0.02676% mononormal.................... 0.02582% monograss..................... 0.02412% monobug....................... 0.02059% monodark...................... 0.01763% monoground.................... 0.01736% monofire...................... 0.01310% monoflying.................... 0.01241% gravity....................... 0.01015% monosteel..................... 0.00905% monofairy..................... 0.00837% monorock...................... 0.00772% tricksand..................... 0.00651% rainstall..................... 0.00403% monopsychic................... 0.00385% trickrain..................... 0.00312% monoice....................... 0.00302% monoelectric.................. 0.00233% sunstall...................... 0.00170% allweather.................... 0.00081% trickhail..................... 0.00062% trapper....................... 0.00043% hailstall..................... 0.00031% Stalliness (mean: -0.172) -2.0|##### |#### -1.5|######## |############# -1.0|################# |##################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|##################### |################ +1.0|######## |##### +1.5|## |# +2.0|# |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%