weatherless...................82.23304% offense.......................38.61100% balance.......................38.03431% voltturn......................19.82167% hyperoffense..................16.27129% rain.......................... 9.82953% sand.......................... 5.92073% semistall..................... 4.56630% stall......................... 2.51709% sun........................... 1.89234% rainoffense................... 1.29613% trickroom..................... 0.78121% choice........................ 0.58185% sandoffense................... 0.48725% sunoffense.................... 0.35382% tailwind...................... 0.31641% hail.......................... 0.23548% monotype...................... 0.19172% sandstall..................... 0.13938% multiweather.................. 0.11019% hailoffense................... 0.05397% monofighting.................. 0.04467% monowater..................... 0.02908% monodragon.................... 0.01813% monopoison.................... 0.01731% dragmag....................... 0.01669% mononormal.................... 0.01280% monoflying.................... 0.01143% monorock...................... 0.01070% monodark...................... 0.01035% monograss..................... 0.00885% monosteel..................... 0.00643% monoghost..................... 0.00630% monofire...................... 0.00612% monobug....................... 0.00533% gravity....................... 0.00344% monofairy..................... 0.00214% tricksand..................... 0.00154% monoground.................... 0.00122% rainstall..................... 0.00095% sunstall...................... 0.00086% trickrain..................... 0.00078% monopsychic................... 0.00060% monoice....................... 0.00031% allweather.................... 0.00019% monoelectric.................. 0.00019% trapper....................... 0.00002% hailstall..................... 0.00002% trickhail..................... 0.00000% Stalliness (mean: -0.133) -2.0|###### |##### -1.5|######### |############# -1.0|################## |##################### -0.5|########################## |############################ 0.0|############################## |############################# +0.5|########################## |##################### +1.0|########## |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.39%