weatherless...................88.11421% balance.......................65.13824% offense.......................34.65442% hail.......................... 6.37577% trickroom..................... 3.70268% sun........................... 3.45168% tricksun...................... 2.14004% sand.......................... 1.05497% voltturn...................... 1.05288% rain.......................... 1.01799% semistall..................... 0.19293% tailwind...................... 0.03070% gravity....................... 0.01912% multiweather.................. 0.01407% hyperoffense.................. 0.01374% trickhail..................... 0.00454% monotype...................... 0.00445% dragmag....................... 0.00345% tricksand..................... 0.00306% monoghost..................... 0.00138% monoice....................... 0.00105% trickrain..................... 0.00080% monoground.................... 0.00078% stall......................... 0.00067% mononormal.................... 0.00033% monowater..................... 0.00031% monoflying.................... 0.00027% sandoffense................... 0.00023% monofire...................... 0.00019% monofairy..................... 0.00007% sunstall...................... 0.00005% batonpass..................... 0.00005% rainoffense................... 0.00004% sunoffense.................... 0.00002% monopoison.................... 0.00002% monoelectric.................. 0.00002% sandstall..................... 0.00001% monobug....................... 0.00001% hailoffense................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.100) | -0.8| |## -0.4|########### |############### 0.0|######################### |############################## +0.4|################### |###### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.90%