weatherless...................90.50458% offense.......................44.16546% balance.......................35.65149% hyperoffense..................13.24061% voltturn......................11.63295% semistall..................... 5.19629% sun........................... 3.87765% hail.......................... 2.26999% sand.......................... 1.76421% stall......................... 1.74615% rain.......................... 1.67389% choice........................ 1.06575% monotype...................... 0.86705% sunoffense.................... 0.52987% trickroom..................... 0.43353% monobug....................... 0.41546% hailoffense................... 0.24085% rainoffense................... 0.21074% monodragon.................... 0.15053% tailwind...................... 0.12042% multiweather.................. 0.09032% mononormal.................... 0.07828% sandstall..................... 0.06623% monoelectric.................. 0.06021% monoice....................... 0.04817% monofighting.................. 0.04215% monofire...................... 0.03613% monowater..................... 0.01806% tricksun...................... 0.01806% monopoison.................... 0.01204% gravity....................... 0.00602% monograss..................... 0.00602% rainstall..................... 0.00602% Stalliness (mean: -0.117) |#### -1.5|####### |########### -1.0|############## |################### -0.5|############################# |############################## 0.0|######################### |######################### +0.5|###################### |############## +1.0|######### |###### +1.5|## |# +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%