weatherless...................91.11512% offense.......................43.35654% balance.......................37.06938% voltturn......................13.66193% hyperoffense..................12.82373% semistall..................... 5.54858% sun........................... 3.39616% sand.......................... 1.97055% hail.......................... 1.91631% rain.......................... 1.62812% stall......................... 1.20177% choice........................ 1.00060% sunoffense.................... 0.52666% monotype...................... 0.47074% trickroom..................... 0.36009% rainoffense................... 0.22904% monodragon.................... 0.20136% hailoffense................... 0.17892% tailwind...................... 0.08031% monofighting.................. 0.07018% mononormal.................... 0.04231% monoelectric.................. 0.03888% monofire...................... 0.03338% monoice....................... 0.03056% monowater..................... 0.03028% sandstall..................... 0.02924% multiweather.................. 0.02626% monopoison.................... 0.02019% tricksun...................... 0.00684% rainstall..................... 0.00388% monograss..................... 0.00345% gravity....................... 0.00162% monobug....................... 0.00015% Stalliness (mean: -0.111) |#### -1.5|######## |########## -1.0|############# |################## -0.5|############################## |############################## 0.0|######################## |########################## +0.5|######################## |################ +1.0|######## |###### +1.5|### |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%