weatherless...................96.23431% offense.......................46.06757% balance.......................35.48594% voltturn......................17.12655% hyperoffense..................12.66087% semistall..................... 4.76811% sun........................... 1.54738% choice........................ 1.22780% stall......................... 1.01750% rain.......................... 0.98184% monotype...................... 0.85049% hail.......................... 0.75323% monodragon.................... 0.65204% sand.......................... 0.48414% sunoffense.................... 0.43922% trickroom..................... 0.38206% rainoffense................... 0.20263% monowater..................... 0.10235% monopoison.................... 0.06691% sandstall..................... 0.03457% monofighting.................. 0.02147% tailwind...................... 0.01195% monoelectric.................. 0.00490% monofire...................... 0.00118% hailoffense................... 0.00108% monoice....................... 0.00105% multiweather.................. 0.00089% mononormal.................... 0.00060% monobug....................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.134) |# -1.5|######### |######### -1.0|########## |################### -0.5|############################## |############################ 0.0|################ |###################### +0.5|##################### |################ +1.0|#### |###### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%