weatherless...................49.12220% sand..........................49.09792% offense.......................35.92085% balance.......................29.53865% semistall.....................13.14907% hyperoffense..................12.77878% stall......................... 8.61265% sandstall..................... 5.38623% sandoffense................... 4.37046% batonpass..................... 3.50783% dragmag....................... 3.25818% rain.......................... 1.41996% rainoffense................... 0.64497% sun........................... 0.37061% monotype...................... 0.32379% choice........................ 0.27642% sunoffense.................... 0.19280% monopsychic................... 0.11898% monowater..................... 0.07040% monoflying.................... 0.05507% voltturn...................... 0.05228% trapper....................... 0.04864% monosteel..................... 0.01344% multiweather.................. 0.01267% monoelectric.................. 0.01121% monoground.................... 0.01072% monorock...................... 0.01057% mononormal.................... 0.00980% monofighting.................. 0.00802% monobug....................... 0.00566% sunstall...................... 0.00547% monopoison.................... 0.00537% rainstall..................... 0.00456% monograss..................... 0.00368% monoice....................... 0.00317% hail.......................... 0.00197% monodark...................... 0.00183% monoghost..................... 0.00132% monodragon.................... 0.00104% monofire...................... 0.00051% monofairy..................... 0.00040% hailstall..................... 0.00014% Stalliness (mean: 0.130) |## -1.5|##### |############### -1.0|###################### |####################### -0.5|############################## |###################### 0.0|######################### |##################### +0.5|################### |################## +1.0|############## |################## +1.5|################ |########## +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%