sand..........................54.82067% weatherless...................43.91760% offense.......................33.36974% balance.......................31.28131% semistall.....................14.64821% hyperoffense..................11.78225% stall......................... 8.91850% sandstall..................... 5.34014% sandoffense................... 4.96304% batonpass..................... 4.19546% dragmag....................... 2.30247% rain.......................... 1.16419% rainoffense................... 0.77168% choice........................ 0.35251% monotype...................... 0.21083% monopsychic................... 0.12290% sun........................... 0.10745% voltturn...................... 0.04867% monowater..................... 0.04658% sunoffense.................... 0.03696% monoflying.................... 0.02160% trapper....................... 0.01971% multiweather.................. 0.01010% mononormal.................... 0.00864% monoelectric.................. 0.00485% monoground.................... 0.00419% sunstall...................... 0.00110% monoice....................... 0.00079% monosteel..................... 0.00043% monofighting.................. 0.00028% monobug....................... 0.00025% monorock...................... 0.00021% hail.......................... 0.00019% rainstall..................... 0.00013% monograss..................... 0.00011% monopoison.................... 0.00008% monodragon.................... 0.00007% monodark...................... 0.00002% monofire...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.188) |## -1.5|####### |############## -1.0|####################### |###################### -0.5|############################## |#################### 0.0|#################### |################### +0.5|########################## |##################### +1.0|################## |################### +1.5|################ |############ +2.0|####### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%