weatherless...................84.48060% offense.......................44.07309% balance.......................30.86711% hyperoffense..................16.61317% rain.......................... 9.17768% sun........................... 6.35969% semistall..................... 6.16026% rainoffense................... 4.63402% stall......................... 2.28637% sunoffense.................... 1.14723% monotype...................... 0.56502% monobug....................... 0.41915% dragmag....................... 0.23468% multiweather.................. 0.21462% sand.......................... 0.17273% choice........................ 0.11668% mononormal.................... 0.07440% monorock...................... 0.04684% voltturn...................... 0.04609% monosteel..................... 0.03792% sandoffense................... 0.02766% hail.......................... 0.02392% sunstall...................... 0.01853% sandstall..................... 0.01469% monograss..................... 0.00951% batonpass..................... 0.00576% monofighting.................. 0.00542% monoground.................... 0.00497% monowater..................... 0.00473% monoflying.................... 0.00250% Stalliness (mean: -0.215) |##### -1.5|####### |############## -1.0|####################### |########################## -0.5|########################## |###################### 0.0|############################## |######################## +0.5|############# |######### +1.0|############## |#### +1.5|## |# +2.0|## | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.45%