weatherless...................52.07176% offense.......................43.78030% sand..........................42.52266% hyperoffense..................30.86790% balance.......................18.06749% sandoffense...................13.73241% stall......................... 3.87755% semistall..................... 3.40676% rain.......................... 3.40161% sandstall..................... 2.35688% choice........................ 2.16754% dragmag....................... 1.93546% hail.......................... 1.78295% voltturn...................... 1.59066% rainoffense................... 1.52067% monotype...................... 1.19723% trickroom..................... 0.87158% sun........................... 0.57909% multiweather.................. 0.35733% sunoffense.................... 0.31460% monofighting.................. 0.27997% monowater..................... 0.25713% hailstall..................... 0.24902% tricksand..................... 0.19008% gravity....................... 0.13335% hailoffense................... 0.10609% monograss..................... 0.10388% monosteel..................... 0.07662% monopoison.................... 0.07441% monoice....................... 0.07368% monodark...................... 0.05378% monorock...................... 0.04421% monoflying.................... 0.04200% monopsychic................... 0.03757% monoelectric.................. 0.03684% monoghost..................... 0.03536% tailwind...................... 0.02873% monoground.................... 0.02579% monofire...................... 0.02579% monobug....................... 0.02505% mononormal.................... 0.02063% monofairy..................... 0.00884% monodragon.................... 0.00589% trickrain..................... 0.00442% rainstall..................... 0.00442% Stalliness (mean: -0.468) -2.0|#### |####### -1.5|############### |######################### -1.0|############################ |############################## -0.5|#################### |################### 0.0|################# |########### +0.5|######### |######## +1.0|##### |### +1.5|## |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%