weatherless...................48.12963% sand..........................47.13355% offense.......................42.73090% hyperoffense..................33.79028% sandoffense...................16.46926% balance.......................15.92621% stall......................... 4.12519% semistall..................... 3.42742% rain.......................... 3.13539% choice........................ 2.59043% sandstall..................... 2.51661% dragmag....................... 2.51214% voltturn...................... 1.76958% rainoffense................... 1.58364% hail.......................... 1.50343% trickroom..................... 0.58642% monotype...................... 0.53351% sun........................... 0.42485% multiweather.................. 0.32675% sunoffense.................... 0.32109% hailstall..................... 0.24062% tricksand..................... 0.18696% monofighting.................. 0.17159% gravity....................... 0.12869% monowater..................... 0.12436% hailoffense................... 0.10467% monosteel..................... 0.04984% monoice....................... 0.02675% monopsychic................... 0.02552% monograss..................... 0.02465% monodark...................... 0.02168% tailwind...................... 0.01807% monopoison.................... 0.01695% monoflying.................... 0.01542% monorock...................... 0.01209% monobug....................... 0.01070% monoground.................... 0.00880% monofire...................... 0.00767% monoghost..................... 0.00740% monofairy..................... 0.00713% rainstall..................... 0.00705% mononormal.................... 0.00649% monoelectric.................. 0.00595% monodragon.................... 0.00171% trickrain..................... 0.00038% Stalliness (mean: -0.516) -2.0|#### |######### -1.5|################# |########################### -1.0|############################ |############################## -0.5|################### |################## 0.0|############### |########## +0.5|####### |######## +1.0|#### |### +1.5|### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%