weatherless...................52.74880% balance.......................36.26781% offense.......................35.15193% sand..........................24.95366% hyperoffense..................17.86766% rain..........................16.55005% semistall..................... 7.23230% voltturn...................... 3.93283% sun........................... 3.83651% stall......................... 3.48030% dragmag....................... 3.20042% hail.......................... 2.28628% monotype...................... 2.10272% choice........................ 2.01367% trickroom..................... 1.39030% sandstall..................... 1.23310% sandoffense................... 0.88416% rainoffense................... 0.54522% rainstall..................... 0.42981% sunoffense.................... 0.40710% hailoffense................... 0.40164% monowater..................... 0.38074% multiweather.................. 0.34985% gravity....................... 0.22990% monofighting.................. 0.21263% monodragon.................... 0.18537% monorock...................... 0.16720% monobug....................... 0.15266% sunstall...................... 0.13994% monoelectric.................. 0.13994% monosteel..................... 0.11722% monopsychic................... 0.10632% monopoison.................... 0.10541% monoice....................... 0.09723% monodark...................... 0.09360% monofire...................... 0.08996% tailwind...................... 0.08633% hailstall..................... 0.08178% monograss..................... 0.07179% monoflying.................... 0.06815% mononormal.................... 0.06633% tricksand..................... 0.05543% monoghost..................... 0.04453% trickrain..................... 0.03817% monofairy..................... 0.02999% monoground.................... 0.02999% batonpass..................... 0.02090% trickhail..................... 0.01908% tricksun...................... 0.00909% allweather.................... 0.00545% trapper....................... 0.00273% Stalliness (mean: -0.102) -2.0|###### |######## -1.5|########## |############ -1.0|############### |#################### -0.5|#################### |####################### 0.0|############################## |####################### +0.5|##################### |###################### +1.0|############ |######## +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%