sand..........................46.38496% balance.......................37.15728% offense.......................32.02874% weatherless...................30.59538% rain..........................18.11030% hyperoffense..................17.35634% stall......................... 7.34031% voltturn...................... 7.14488% semistall..................... 6.11733% sandstall..................... 3.87641% hail.......................... 3.28524% sun........................... 2.40710% dragmag....................... 1.88531% choice........................ 1.29805% hailoffense................... 0.81578% multiweather.................. 0.78288% rainoffense................... 0.74929% sandoffense................... 0.67875% rainstall..................... 0.64497% sunstall...................... 0.62237% gravity....................... 0.43163% trickroom..................... 0.10638% monotype...................... 0.04276% hailstall..................... 0.03913% monodragon.................... 0.03024% sunoffense.................... 0.00804% monowater..................... 0.00397% monobug....................... 0.00287% batonpass..................... 0.00230% monofighting.................. 0.00226% tricksun...................... 0.00220% monopsychic................... 0.00165% tailwind...................... 0.00147% tricksand..................... 0.00060% monosteel..................... 0.00047% monoghost..................... 0.00038% monopoison.................... 0.00029% mononormal.................... 0.00023% monorock...................... 0.00018% monofire...................... 0.00009% monoground.................... 0.00008% monoflying.................... 0.00005% monoice....................... 0.00003% monodark...................... 0.00002% monograss..................... 0.00001% trickrain..................... 0.00001% monoelectric.................. 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.001) -2.0|##### |######## -1.5|####### |###### -1.0|### |####### -0.5|################ |########## 0.0|############################## |############ +0.5|########## |############# +1.0|###### |### +1.5|##### |## +2.0|## |#### +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%