weatherless...................72.77795% offense.......................48.24785% balance.......................42.84804% sand.......................... 9.60497% tailwind...................... 9.55718% sun........................... 9.44568% rain.......................... 7.29532% trickroom..................... 5.70245% hyperoffense.................. 5.44759% semistall..................... 2.83530% monotype...................... 2.13444% hail.......................... 2.00701% gravity....................... 1.75215% voltturn...................... 0.98758% multiweather.................. 0.98758% dragmag....................... 0.90793% sunoffense.................... 0.76457% stall......................... 0.62122% trickhail..................... 0.50972% monofairy..................... 0.38229% sandoffense................... 0.36636% trapper....................... 0.36636% choice........................ 0.28672% monowater..................... 0.25486% monorock...................... 0.25486% monoelectric.................. 0.23893% mononormal.................... 0.20707% monograss..................... 0.19114% monobug....................... 0.17522% monosteel..................... 0.14336% monopoison.................... 0.12743% sandstall..................... 0.07964% batonpass..................... 0.06371% monofire...................... 0.06371% monoice....................... 0.06371% hailoffense................... 0.03186% trickrain..................... 0.01593% monofighting.................. 0.01593% monoground.................... 0.01593% monodragon.................... 0.01593% monoflying.................... 0.01593% tricksand..................... 0.01593% rainstall..................... 0.01593% Stalliness (mean: -0.078) | -1.5|# |#### -1.0|#### |############ -0.5|################ |################# 0.0|############################## |################ +0.5|############ |####### +1.0|## |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.82%