weatherless...................75.69619% offense.......................50.09583% balance.......................42.59388% sand.......................... 9.91387% tailwind...................... 9.71702% trickroom..................... 8.00261% sun........................... 7.35349% rain.......................... 6.41293% hyperoffense.................. 4.69942% gravity....................... 2.73970% semistall..................... 2.13788% hail.......................... 1.54707% monotype...................... 1.06477% voltturn...................... 1.06413% multiweather.................. 0.80745% sunoffense.................... 0.53280% trickhail..................... 0.50718% sandoffense................... 0.48769% stall......................... 0.47299% choice........................ 0.38398% dragmag....................... 0.35672% monofairy..................... 0.27174% monograss..................... 0.16286% monopoison.................... 0.13645% monoelectric.................. 0.12273% monorock...................... 0.11471% trapper....................... 0.10531% mononormal.................... 0.09401% monosteel..................... 0.04536% monofire...................... 0.04164% batonpass..................... 0.03595% sandstall..................... 0.03488% monowater..................... 0.03427% monobug....................... 0.03241% monoflying.................... 0.01682% trickrain..................... 0.01609% hailoffense................... 0.01275% tricksand..................... 0.01013% rainstall..................... 0.00926% monodragon.................... 0.00862% monoice....................... 0.00640% monofighting.................. 0.00111% monoground.................... 0.00052% Stalliness (mean: -0.088) | -1.5|# |### -1.0|### |########## -0.5|############### |################# 0.0|############################## |################ +0.5|########### |##### +1.0|# |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.88%