weatherless...................82.73099% offense.......................55.27705% balance.......................41.62260% gravity....................... 6.77810% sand.......................... 5.71199% rain.......................... 5.57428% tailwind...................... 5.36614% sun........................... 4.86131% trickroom..................... 4.52671% hyperoffense.................. 2.35320% hail.......................... 1.57906% voltturn...................... 1.38976% sandoffense................... 0.78092% choice........................ 0.76910% trickhail..................... 0.67806% semistall..................... 0.55079% multiweather.................. 0.41555% monotype...................... 0.28131% stall......................... 0.19637% dragmag....................... 0.10378% monofairy..................... 0.09960% sunoffense.................... 0.09562% monograss..................... 0.09308% monopoison.................... 0.05570% monoelectric.................. 0.02432% trickrain..................... 0.00789% monorock...................... 0.00442% trapper....................... 0.00392% monowater..................... 0.00285% monobug....................... 0.00109% sandstall..................... 0.00017% monosteel..................... 0.00013% mononormal.................... 0.00007% monoice....................... 0.00003% monoground.................... 0.00000% monofighting.................. 0.00000% batonpass..................... 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.082) | -1.5| |### -1.0|## |############## -0.5|################## |############################# 0.0|############################## |######################## +0.5|################## |###### +1.0|# |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.69%