weatherless...................91.69146% balance.......................49.83921% offense.......................49.76860% gravity.......................14.44835% tailwind...................... 7.62581% rain.......................... 2.36887% sand.......................... 2.05095% sun........................... 1.95835% hail.......................... 1.95677% voltturn...................... 1.47885% trickroom..................... 1.36065% trickhail..................... 1.19353% semistall..................... 0.21171% dragmag....................... 0.14037% hyperoffense.................. 0.11708% stall......................... 0.06340% sandoffense................... 0.03754% monotype...................... 0.03573% monograss..................... 0.02757% choice........................ 0.02298% multiweather.................. 0.02234% monopoison.................... 0.00696% sunoffense.................... 0.00514% monofairy..................... 0.00058% trickrain..................... 0.00057% monoelectric.................. 0.00024% monorock...................... 0.00021% monowater..................... 0.00017% trapper....................... 0.00011% monobug....................... 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monofighting.................. 0.00000% batonpass..................... 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.052) | -1.5| | -1.0| |####### -0.5|#### |####################### 0.0|############################## |######################## +0.5|#################### |### +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.88%