weatherless...................77.62094% offense.......................38.99442% balance.......................38.15078% sand..........................14.82023% hyperoffense..................11.61787% semistall..................... 6.72650% sun........................... 6.19423% stall......................... 4.51043% voltturn...................... 4.47651% rain.......................... 2.22825% monotype...................... 2.19868% multiweather.................. 1.57334% sandoffense................... 0.93583% hail.......................... 0.71405% trickroom..................... 0.56011% sandstall..................... 0.51227% dragmag....................... 0.48618% mononormal.................... 0.40356% sunoffense.................... 0.36181% monowater..................... 0.32528% monobug....................... 0.26527% monosteel..................... 0.23744% choice........................ 0.20874% rainoffense................... 0.18177% monofire...................... 0.17134% sunstall...................... 0.12872% monoflying.................... 0.12872% monopsychic................... 0.11307% monorock...................... 0.10611% monograss..................... 0.09567% monodragon.................... 0.09480% monofighting.................. 0.07306% hailoffense................... 0.06088% monodark...................... 0.05914% rainstall..................... 0.05740% monopoison.................... 0.05305% monoelectric.................. 0.05044% monoghost..................... 0.04523% monofairy..................... 0.04001% monoice....................... 0.04001% monoground.................... 0.03653% tailwind...................... 0.02174% gravity....................... 0.02087% hailstall..................... 0.01566% tricksand..................... 0.01218% trickhail..................... 0.00696% tricksun...................... 0.00609% Stalliness (mean: 0.013) -2.0|## |### -1.5|##### |########## -1.0|############# |################## -0.5|##################### |####################### 0.0|############################## |########################## +0.5|###################### |################ +1.0|########## |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%