weatherless...................82.62479% balance.......................39.07452% offense.......................26.36891% sand..........................14.45773% hyperoffense..................13.99150% stall.........................11.80585% semistall..................... 8.75922% voltturn...................... 3.89135% sun........................... 3.46727% multiweather.................. 1.67116% sandstall..................... 1.67067% dragmag....................... 1.20115% trickroom..................... 1.11789% rain.......................... 0.98738% sandoffense................... 0.27922% hail.......................... 0.14445% sunoffense.................... 0.08996% hailoffense................... 0.06847% gravity....................... 0.06542% monotype...................... 0.05508% choice........................ 0.03875% monodragon.................... 0.03471% sunstall...................... 0.02722% tailwind...................... 0.02710% monofire...................... 0.01127% hailstall..................... 0.00674% monowater..................... 0.00418% monosteel..................... 0.00261% rainoffense................... 0.00144% monobug....................... 0.00072% monopsychic................... 0.00064% monoflying.................... 0.00060% monoground.................... 0.00023% monorock...................... 0.00006% monograss..................... 0.00004% tricksand..................... 0.00004% monofighting.................. 0.00002% monoghost..................... 0.00002% rainstall..................... 0.00001% mononormal.................... 0.00001% monofairy..................... 0.00001% monoelectric.................. 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.230) -2.0|### |##### -1.5|###### |########### -1.0|############## |######## -0.5|########## |##################### 0.0|########################## |############################## +0.5|###################### |#################### +1.0|########## |######## +1.5|######## |############ +2.0|#### |### +2.5|#### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%