weatherless...................97.61020% offense.......................48.37348% hyperoffense..................27.30506% balance.......................18.63128% batonpass..................... 8.04241% dragmag....................... 7.35650% voltturn...................... 3.81571% semistall..................... 3.44084% monotype...................... 3.14336% stall......................... 2.24933% trapper....................... 1.78889% rain.......................... 1.38528% monodragon.................... 0.98838% monoflying.................... 0.96859% choice........................ 0.92442% mononormal.................... 0.73274% sun........................... 0.68993% monoelectric.................. 0.38706% sand.......................... 0.38425% monopsychic................... 0.34794% rainoffense................... 0.33121% sunoffense.................... 0.31923% monoghost..................... 0.26824% monowater..................... 0.20009% monofairy..................... 0.12603% sandoffense................... 0.10177% monobug....................... 0.09908% multiweather.................. 0.09570% monograss..................... 0.09258% monorock...................... 0.06658% monopoison.................... 0.06305% monosteel..................... 0.04111% monofire...................... 0.03870% trickroom..................... 0.03773% tailwind...................... 0.03037% hail.......................... 0.02813% gravity....................... 0.01280% hailoffense................... 0.00563% monofighting.................. 0.00179% monoground.................... 0.00152% monodark...................... 0.00125% swagplay...................... 0.00042% sandstall..................... 0.00031% monoice....................... 0.00016% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.510) -3.0| |## -2.0|####### |############# -1.0|##################### |############################## 0.0|#################### |########## +1.0|#### |### +2.0|# |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.89%