weatherless...................98.64459% offense.......................56.53544% balance.......................19.96764% hyperoffense..................15.26006% dragmag....................... 8.31882% semistall..................... 4.44314% batonpass..................... 4.36801% voltturn...................... 4.24615% stall......................... 3.79372% monotype...................... 2.54130% monoflying.................... 1.34401% monodragon.................... 1.29626% rain.......................... 1.20170% mononormal.................... 0.57304% trapper....................... 0.27913% monoelectric.................. 0.15344% monowater..................... 0.13747% monoghost..................... 0.13686% sun........................... 0.11421% monopsychic................... 0.10633% rainoffense................... 0.07963% monofairy..................... 0.06228% sand.......................... 0.05559% choice........................ 0.04330% monograss..................... 0.03841% monofire...................... 0.03697% sunoffense.................... 0.02632% multiweather.................. 0.01855% monorock...................... 0.01518% monobug....................... 0.01361% sandoffense................... 0.01264% monopoison.................... 0.00855% trickroom..................... 0.00795% monosteel..................... 0.00582% hail.......................... 0.00261% tailwind...................... 0.00173% hailoffense................... 0.00037% gravity....................... 0.00019% monofighting.................. 0.00003% monodark...................... 0.00002% swagplay...................... 0.00002% monoground.................... 0.00002% sandstall..................... 0.00001% monoice....................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.329) -3.0|# |# -2.0|### |####### -1.0|################## |############################## 0.0|################# |######### +1.0|#### |#### +2.0|# |# +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 1.04%