sun...........................58.73225% offense.......................44.74051% weatherless...................30.52414% hyperoffense..................27.83372% balance.......................19.67725% rain..........................19.49651% sunoffense....................15.61580% multiweather..................13.38497% sand.......................... 4.46682% stall......................... 4.13375% semistall..................... 3.61477% batonpass..................... 2.00878% dragmag....................... 1.93907% rainoffense................... 1.30648% sunstall...................... 1.28582% monotype...................... 1.26775% sandoffense................... 0.91918% tailwind...................... 0.65066% sandstall..................... 0.33049% voltturn...................... 0.31758% trickroom..................... 0.28918% monosteel..................... 0.28144% hail.......................... 0.26853% tricksun...................... 0.25562% monorock...................... 0.23754% choice........................ 0.15750% monowater..................... 0.15492% monobug....................... 0.12910% monofire...................... 0.10586% rainstall..................... 0.10586% monoflying.................... 0.10328% monofighting.................. 0.09812% monopsychic................... 0.08262% monodark...................... 0.07230% monoghost..................... 0.07230% monodragon.................... 0.07230% trickrain..................... 0.04906% monoground.................... 0.04131% monograss..................... 0.03873% mononormal.................... 0.03873% trapper....................... 0.03357% monofairy..................... 0.02840% monoelectric.................. 0.02324% monopoison.................... 0.01807% tricksand..................... 0.01033% hailoffense................... 0.00775% gravity....................... 0.00516% monoice....................... 0.00516% Stalliness (mean: -0.374) |## -2.0|## |##### -1.5|############# |############################## -1.0|######################## |############################# -0.5|########################## |########################### 0.0|##################### |############### +0.5|############ |####### +1.0|### |### +1.5|#### |# +2.0|## |# +2.5|# | +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.43%