sun...........................70.12947% offense.......................41.16722% hyperoffense..................30.20895% weatherless...................21.55873% sunoffense....................20.64091% balance.......................18.71335% rain..........................18.64777% multiweather..................13.81344% stall......................... 5.54521% semistall..................... 4.36526% sand.......................... 3.45809% dragmag....................... 2.08973% sunstall...................... 1.55663% batonpass..................... 1.20366% rainoffense................... 1.00918% sandoffense................... 0.71029% monotype...................... 0.55744% sandstall..................... 0.50079% tailwind...................... 0.43374% trickroom..................... 0.42312% tricksun...................... 0.39988% voltturn...................... 0.20942% hail.......................... 0.13480% monosteel..................... 0.12639% rainstall..................... 0.10911% monorock...................... 0.10899% choice........................ 0.09401% monowater..................... 0.08448% trickrain..................... 0.07925% monobug....................... 0.04513% monoflying.................... 0.03873% monopsychic................... 0.03838% monofire...................... 0.03696% monoghost..................... 0.03640% monodark...................... 0.03593% monodragon.................... 0.03402% monofighting.................. 0.02961% trapper....................... 0.02152% monograss..................... 0.02078% mononormal.................... 0.02031% monofairy..................... 0.01979% monoground.................... 0.01969% monoelectric.................. 0.01068% monopoison.................... 0.00679% tricksand..................... 0.00555% gravity....................... 0.00270% hailoffense................... 0.00195% monoice....................... 0.00005% Stalliness (mean: -0.339) |## -2.0|## |##### -1.5|############# |############################## -1.0|##################### |######################### -0.5|##################### |###################### 0.0|################ |############ +0.5|########### |####### +1.0|### |### +1.5|#### |# +2.0|## |# +2.5|# | +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.48%