weatherless...................57.53010% balance.......................48.61860% offense.......................41.42650% sun...........................15.84099% sand..........................14.10702% rain..........................10.67632% trickroom..................... 6.06641% hyperoffense.................. 5.09672% tailwind...................... 4.29952% voltturn...................... 3.58256% hail.......................... 3.26564% semistall..................... 3.07109% monotype...................... 2.95692% stall......................... 1.78709% multiweather.................. 1.29667% batonpass..................... 0.88526% tricksand..................... 0.73995% monofire...................... 0.62824% trickrain..................... 0.58447% sunoffense.................... 0.56148% trickhail..................... 0.41995% monowater..................... 0.41135% sandoffense................... 0.41037% monopsychic................... 0.40243% tricksun...................... 0.39861% monoghost..................... 0.31188% rainstall..................... 0.22387% choice........................ 0.21911% hailstall..................... 0.20586% monoelectric.................. 0.20013% sandstall..................... 0.19820% dragmag....................... 0.17369% mononormal.................... 0.16906% monorock...................... 0.15304% monofairy..................... 0.14651% monoice....................... 0.14245% monograss..................... 0.11313% hailoffense................... 0.08433% monoflying.................... 0.07409% monosteel..................... 0.06317% monobug....................... 0.05275% gravity....................... 0.04890% sunstall...................... 0.04432% rainoffense................... 0.03388% monodark...................... 0.03098% monopoison.................... 0.02396% monodragon.................... 0.02136% monofighting.................. 0.00693% monoground.................... 0.00674% Stalliness (mean: 0.029) |# -1.5|## |#### -1.0|####### |############## -0.5|################# |################### 0.0|##################### |############################## +0.5|################## |################ +1.0|####### |## +1.5|# |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%