balance.......................51.59107% weatherless...................49.38888% offense.......................42.70037% sun...........................18.61040% sand..........................16.73888% rain..........................14.08001% trickroom..................... 6.98627% tailwind...................... 5.86468% voltturn...................... 4.61370% monotype...................... 3.25452% hail.......................... 2.95279% hyperoffense.................. 2.50994% semistall..................... 1.80796% multiweather.................. 1.75974% stall......................... 1.39067% tricksand..................... 1.09091% monofire...................... 0.80879% sunoffense.................... 0.79039% trickrain..................... 0.74100% trickhail..................... 0.73957% rainstall..................... 0.53137% tricksun...................... 0.49744% monowater..................... 0.45875% batonpass..................... 0.42774% monopsychic................... 0.36648% monoelectric.................. 0.31629% choice........................ 0.25122% monofairy..................... 0.24000% monorock...................... 0.22248% monoghost..................... 0.20207% monograss..................... 0.19977% sandstall..................... 0.19079% dragmag....................... 0.16502% monoice....................... 0.14789% monoflying.................... 0.11006% mononormal.................... 0.05187% monopoison.................... 0.03623% hailoffense................... 0.03457% gravity....................... 0.03067% monobug....................... 0.02005% monosteel..................... 0.01982% rainoffense................... 0.01801% monodark...................... 0.01767% monofighting.................. 0.01600% monodragon.................... 0.01586% sandoffense................... 0.00766% monoground.................... 0.00446% hailstall..................... 0.00297% sunstall...................... 0.00219% Stalliness (mean: 0.060) | -1.5|# |## -1.0|########### |############### -0.5|############ |######################## 0.0|########################## |############################## +0.5|###################### |########################## +1.0|#### |# +1.5| |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%