weatherless...................51.44224% offense.......................49.32856% balance.......................47.99480% rain..........................17.65256% sun...........................17.62049% sand..........................12.66938% trickroom..................... 8.07315% voltturn...................... 6.56482% tailwind...................... 4.96441% hail.......................... 3.22937% monotype...................... 2.93495% multiweather.................. 2.61347% tricksand..................... 1.85888% trickrain..................... 1.64210% trickhail..................... 1.22715% semistall..................... 1.21714% stall......................... 1.05991% monowater..................... 1.00905% tricksun...................... 0.86477% monofire...................... 0.40107% hyperoffense.................. 0.39959% monofairy..................... 0.32842% dragmag....................... 0.32703% monoelectric.................. 0.27843% monorock...................... 0.25429% rainstall..................... 0.21164% monograss..................... 0.19966% monoice....................... 0.14211% monoflying.................... 0.08915% monoghost..................... 0.08804% sunoffense.................... 0.05979% sandstall..................... 0.05205% monopsychic................... 0.03030% monopoison.................... 0.02484% mononormal.................... 0.02444% batonpass..................... 0.01990% monosteel..................... 0.01854% rainoffense................... 0.01749% monodark...................... 0.01421% monobug....................... 0.01345% gravity....................... 0.01081% monodragon.................... 0.01006% monofighting.................. 0.00887% choice........................ 0.00702% hailoffense................... 0.00677% sandoffense................... 0.00158% sunstall...................... 0.00034% hailstall..................... 0.00011% monoground.................... 0.00002% Stalliness (mean: 0.028) | -1.5| | -1.0|################# |###### -0.5|########## |########################## 0.0|########################## |############################## +0.5|################### |################ +1.0|### | +1.5|# |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%