weatherless...................72.42511% offense.......................39.26700% balance.......................37.15192% hyperoffense..................11.35034% voltturn......................11.24354% sand..........................10.07925% sun........................... 9.98670% semistall..................... 6.58548% stall......................... 5.64526% rain.......................... 5.56589% monotype...................... 4.34893% hail.......................... 3.71382% multiweather.................. 1.55839% trickroom..................... 1.40693% dragmag....................... 1.11788% choice........................ 0.95524% monoghost..................... 0.81563% sandoffense................... 0.76071% sunoffense.................... 0.70770% monobug....................... 0.65463% mononormal.................... 0.48380% monopsychic................... 0.40760% sandstall..................... 0.35456% hailoffense................... 0.32177% sunstall...................... 0.30016% monodark...................... 0.28282% monowater..................... 0.27923% rainoffense................... 0.27808% monopoison.................... 0.25362% monoelectric.................. 0.21489% monofighting.................. 0.19730% monorock...................... 0.18339% monosteel..................... 0.16564% monofire...................... 0.14387% monodragon.................... 0.13425% monoice....................... 0.10550% tricksun...................... 0.08906% monoflying.................... 0.08249% monograss..................... 0.07998% monofairy..................... 0.07448% allweather.................... 0.06996% trickhail..................... 0.03379% monoground.................... 0.02957% hailstall..................... 0.01695% tricksand..................... 0.00844% tailwind...................... 0.00427% rainstall..................... 0.00390% trapper....................... 0.00240% trickrain..................... 0.00177% Stalliness (mean: 0.050) -2.0|## |####### -1.0|############### |############################## 0.0|############################ |############################ +1.0|############## |###### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%