weatherless...................72.70764% balance.......................41.07957% offense.......................33.82794% voltturn......................17.19974% sand..........................11.04009% hyperoffense..................10.45852% sun........................... 9.75411% stall......................... 7.68603% semistall..................... 6.94794% rain.......................... 5.63813% dragmag....................... 2.78700% hail.......................... 2.78473% monotype...................... 2.28992% multiweather.................. 1.79888% trickroom..................... 1.73998% choice........................ 1.23232% sandoffense................... 1.12496% mononormal.................... 0.92575% sandstall..................... 0.68787% sunoffense.................... 0.39576% hailoffense................... 0.34429% monoghost..................... 0.28988% monobug....................... 0.25228% sunstall...................... 0.24377% monodragon.................... 0.19128% monopoison.................... 0.18483% monowater..................... 0.16228% rainoffense................... 0.12157% monopsychic................... 0.06393% monoelectric.................. 0.06164% allweather.................... 0.04194% monodark...................... 0.04072% tricksun...................... 0.04030% monosteel..................... 0.03970% monoflying.................... 0.02432% monorock...................... 0.02009% monofighting.................. 0.01613% monograss..................... 0.01242% trickhail..................... 0.00626% rainstall..................... 0.00598% monofire...................... 0.00578% monoice....................... 0.00266% tricksand..................... 0.00252% monofairy..................... 0.00114% trickrain..................... 0.00027% hailstall..................... 0.00008% tailwind...................... 0.00006% trapper....................... 0.00003% monoground.................... 0.00000% Stalliness (mean: 0.163) -2.0|## |###### -1.0|######## |########################## 0.0|#################### |############################## +1.0|############## |###### +2.0|#### | +3.0|# more negative = more offensive, more positive = more stall one # = 0.84%