weatherless...................74.43863% offense.......................49.19333% balance.......................35.04567% voltturn......................21.13994% sun...........................11.00597% sand.......................... 9.81651% rain.......................... 6.15900% semistall..................... 5.72025% stall......................... 5.10884% hyperoffense.................. 4.93191% dragmag....................... 4.31456% multiweather.................. 2.27465% choice........................ 0.94292% hail.......................... 0.85712% trickroom..................... 0.83679% monotype...................... 0.82670% sandstall..................... 0.45941% mononormal.................... 0.38823% sunoffense.................... 0.26720% monodragon.................... 0.18880% sandoffense................... 0.15117% hailoffense................... 0.11157% sunstall...................... 0.08394% monobug....................... 0.08175% monoelectric.................. 0.05039% monoghost..................... 0.04159% rainoffense................... 0.03419% monopoison.................... 0.02124% monowater..................... 0.01987% monopsychic................... 0.01392% monosteel..................... 0.00749% rainstall..................... 0.00516% monograss..................... 0.00472% monodark...................... 0.00427% monoflying.................... 0.00322% allweather.................... 0.00086% monorock...................... 0.00061% monofighting.................. 0.00055% tricksun...................... 0.00019% monofire...................... 0.00011% tricksand..................... 0.00007% monoice....................... 0.00006% trickhail..................... 0.00005% monofairy..................... 0.00004% trickrain..................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.084) -2.0|# |## -1.0|#### |############################## 0.0|##################### |#################### +1.0|######## |### +2.0|## | +3.0|# more negative = more offensive, more positive = more stall one # = 1.10%