weatherless...................95.22262% offense.......................48.79264% balance.......................22.61848% hyperoffense..................22.55899% monotype...................... 6.90846% semistall..................... 3.47601% hail.......................... 2.93899% stall......................... 2.55389% monofighting.................. 0.99170% mononormal.................... 0.93646% monowater..................... 0.93593% monoflying.................... 0.87750% sand.......................... 0.81535% monodark...................... 0.73833% monoghost..................... 0.72771% sun........................... 0.65706% monoground.................... 0.61404% rain.......................... 0.51152% monopoison.................... 0.49824% monofire...................... 0.48974% monodragon.................... 0.48762% monograss..................... 0.48337% monoelectric.................. 0.45787% monofairy..................... 0.42122% monosteel..................... 0.34898% monobug....................... 0.29693% monopsychic................... 0.29161% monoice....................... 0.26346% monorock...................... 0.22787% sandoffense................... 0.15670% multiweather.................. 0.11261% hailoffense................... 0.11102% rainoffense................... 0.09561% sunoffense.................... 0.04303% hailstall..................... 0.02550% sandstall..................... 0.02178% rainstall..................... 0.01169% voltturn...................... 0.00478% batonpass..................... 0.00425% sunstall...................... 0.00159% Stalliness (mean: -0.381) -2.0|#### |########### -1.0|####################### |############################## 0.0|##################### |############ +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%