weatherless...................94.97452% offense.......................51.95996% balance.......................23.48693% hyperoffense..................21.91241% hail.......................... 3.41366% semistall..................... 1.87358% monotype...................... 1.75823% sand.......................... 0.87336% stall......................... 0.76712% sun........................... 0.62263% monoflying.................... 0.44481% monofighting.................. 0.33885% monoghost..................... 0.20845% mononormal.................... 0.20526% rain.......................... 0.19369% sandoffense................... 0.17017% monowater..................... 0.14978% monodark...................... 0.13567% monopoison.................... 0.09983% rainoffense................... 0.08064% monopsychic................... 0.07892% monoground.................... 0.07871% hailoffense................... 0.07158% hailstall..................... 0.06680% monofire...................... 0.06642% multiweather.................. 0.06491% monodragon.................... 0.06472% monosteel..................... 0.05305% monoelectric.................. 0.04828% monobug....................... 0.04503% monofairy..................... 0.03613% monograss..................... 0.03532% monoice....................... 0.02649% monorock...................... 0.01119% sunoffense.................... 0.00976% sandstall..................... 0.00406% voltturn...................... 0.00104% sunstall...................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.462) -2.0|####### |######## -1.0|####################### |############################## 0.0|####################### |############# +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%