weatherless...................91.41937% offense.......................55.30756% balance.......................25.34638% hyperoffense..................17.00343% hail.......................... 5.96761% monotype...................... 1.92513% sun........................... 1.81510% semistall..................... 1.41933% stall......................... 0.92330% monoghost..................... 0.84234% sand.......................... 0.78241% hailstall..................... 0.46820% monofighting.................. 0.35513% mononormal.................... 0.29244% monodark...................... 0.15880% monowater..................... 0.12594% monoflying.................... 0.10095% sandoffense................... 0.10040% monopsychic................... 0.09314% monoground.................... 0.09008% monopoison.................... 0.07688% rain.......................... 0.07291% monodragon.................... 0.06410% hailoffense................... 0.06222% multiweather.................. 0.05600% rainoffense................... 0.03820% monobug....................... 0.03761% monoelectric.................. 0.03382% monofire...................... 0.03281% monograss..................... 0.02974% monofairy..................... 0.02537% monorock...................... 0.01126% monosteel..................... 0.01030% sunoffense.................... 0.00590% monoice....................... 0.00462% sandstall..................... 0.00226% voltturn...................... 0.00113% sunstall...................... 0.00000% batonpass..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.356) -2.0| |###### -1.0|#################### |############################## 0.0|####################### |########### +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.06%